Archive - Originally posted on "The Horse's Mouth" - 2006-11-14 00:05:36 - Graham Ellis
Things you can do in C++ ... just a bit beyond the first basics of a class:
1. You can declare that a method is const if it doesn't change any of the instance variables and that will make it a bit more efficient when you run it.
2. You can refer to an instance variable within a method using this-> if you want to use the same variable name for a parameter to the method (or as a local variable within it)
3. You can declare a destructor method (which has the same name as the class name preceded by a ~ - a tilde) which is code to be run when you've finished with an object, and before the program finishes
4. You can have two methods of the same name but with a different 'pattern' of parameters, and your program will work out which is the one you're calling in each case. This is similar to polymorphism ... but not actually polymorphism; Polymorphism IS supported by C++ as well!
These are all just slightly beyond the first basics, and you certainly won't use ALL of them in a single program (unless you're doing a class exercise as I was yesterday!) Here are sample declarations for three of these techniques: